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As Agile organizations evolve in the market, the number of professionals that need education about Agile increases significantly. As a person who works in an Agile environment, they have to be knowledgeable about all the Agile terminologies and the methods that Agile frameworks use. Scrum is one of the most popular frameworks that companies implement as it is lightweight and easy to understand. Many professionals working in Agile have to keep up their knowledge with the present world and understand all the works that are going on in the organizations. Hence, learning about various details that are used in the Scrum Framework would be beneficial for individuals and would also help them understand the product development process thoroughly.
A Scrum is an iterative approach for developing complex products by employing ways that help the developers to think creatively and also be productive at their work. Scrum releases Product Increments which have the highest value for consumers. The Developers picks the most important Product Backlog Items from the Product Backlog, prioritized by the Product Owner. These Product Backlog Items can be written in the form of Epics and User Stories, and implemented in time-boxed periods called Sprints. Product Increments are features that are added to the product that would enhance their functionality and increase their value. Let us understand more about Epics, focus on various User Story techniques, and also learn more about the ways to split epics into smaller User Stories. An Epic or User Story are not part of the Scrum Framework.
An epic in Agile refers to a large chunk of work that could be divided into smaller User Stories. This work could take up many Sprints and could also be distributed across various Agile teams. An epic can be accurately described as a high-level description of what a client requires in the product and accordingly has some value attached to it. Due to this, the scope of epic can change over periodically.
Epics should be looked at as a useful way to organize tasks among the developers and create a hierarchy. The key idea behind epics is to break down the work into shippable pieces such that large projects are completed and the Agile team is consistent in shipping value to the customers in a regular time interval. Epics are a great way to divide the work among the team members while all of them continue to work towards a common and bigger goal set by the team for the product. Let us take a real-life example to understand the epic so that it is clearer. Suppose a Birthday party has to be organized at an individual's place. This Birthday party can be considered as an epic requirement for the person. To organize the party, the person has to organize the effort from the biggest to the smallest tasks. The person should be able to respond to changes, report the progress, and also stick to a plan or a roadmap. Let us consider that it is the birthday of "X". Once the epic requirement is clearly understood, the smaller tasks could be managed easily. The details of the epics such as X's age, friends, his/her likes and dislikes in color, food, etc would help plan the tasks such as deciding the menu, making the guest list, inviting people, decorating the place, getting gifts and cake, etc. Hence, in this example, planning the birthday party is the epic and the tasks involved to complete the epic are the smaller User Stories.
Epics and User Story Slicing Techniques
There are many ways that teams employ to slice epics into User Stories that would fit inside an individual Sprint. One of the best techniques for splitting epics is called Storytelling.
Storytelling refers to a tool that aids the team members to visualize the events of the product development and helps them to corroborate it back to the epic. In storytelling, the key idea is to create chunks out of the epics such that the team can select from them and deliver it in the Sprint period. There are many ways to create chunks in storytelling, few of them are listed below.
Workflow breakdown refers to splitting the epic based on the work that has to be done during the epic. Taking a reference from the above example, in X's birthday party, shopping for the party can be one of the workflows, cooking food for the guests, decorating the house, etc. could be other workflows. Based on this kind of workflow, the work among the team members can be divided. Applying the same example during product development, to complete a specific epic, there have to be many workflows attached that have to be completed to finish the epic. This strategy also helps the Product Owner to prioritize the work that requires to be completed immediately for the product.
Taking the same example, many roles have to be completed so that the epic which is the birthday party has to be successful. It could be the role of a cook, host, or guest in the party. When focused on Agile management, the roles could be based on the product. When every person has a specific task, and if that task is the specialty of that person, it could be a great help in breaking down epics into User Stories.
Few epics can be broken according to the time that it takes to complete. These epics are divided such that the work gets completed as long as a Sprint lasts. The whole Sprint is taken up by that particular User Story (1 or more) that has been broken down. Hence, the User Story that is a high priority will be completed and slowly the epic is completed. As breaking down the Epics and User Stories involves several factors such as priority, interdependency, etc., there are two approaches for dividing the User Story. It is either a horizontal or vertical approach.
As the teams gain more experience from splitting epics, they understand that splitting is more of an art form and there are no exact rules that have to be applied. There are a few patterns and trends that could help them split the epic into a User Story. Here are some more suggestions for splitting epics into stories.
An Epic is a significant work representing a broad goal or requirement. It’s usually too big to be completed within a single Sprint. Think of it like the overarching objective or a major initiative that needs further breakdown. Using the example of organizing X's birthday party, the epic would be the event—"Organize X's birthday party." This is the big picture, and it’s not something you can realistically finish in one Sprint. It needs to be broken down further into smaller chunks.
A Story is a specific deliverable within that epic that can be completed within a single Sprint. It's a piece of work that adds value to the overall epic. Stories should represent business needs and describe what needs to be done from the user's perspective. Going back to the birthday party example, stories might look like:
Each of these stories can be planned and completed within a Sprint.
A Task is the smallest unit of work. It represents the specific, actionable steps needed to complete a Story. Tasks break down the how of the Story into technical, on-the-ground activities. Continuing with the "buy party supplies" story, the tasks could be:
The team will take concrete actions or steps to complete the Story, and ultimately, the Epic.
So, what’s the key difference?
Epics have numerous benefits in the product development process. Few of them are:
Slicing Epics into smaller, manageable User Stories brings significant benefits to the development process. When teams break down Epics into Stories, they can make the work more actionable, trackable, and focused on delivering incremental value. Here are some key advantages:
By slicing Epics into User Stories, the team gains a more precise understanding of the overall objective. While the Epic provides a high-level overview, the User Stories break it down into smaller, concrete chunks that are easier to comprehend. This division ensures that all team members, including developers and stakeholders, are aligned on the objectives and the bigger picture.
Slicing helps define the scope more effectively. Each User Story is directly tied to a specific requirement or feature, making it clear what needs to be delivered. By breaking down the scope, teams can avoid overloading a Sprint and ensure that the goals set are achievable within the time constraints. This clarity prevents feature creep and keeps the project focused on the key deliverables.
The Product Backlog becomes more manageable when Epics are sliced into smaller User Stories. Instead of a long list of broad requirements, the backlog becomes a set of smaller, more actionable items that can be prioritized and organized more efficiently. This also helps the Product Owner avoid the challenge of constantly adding new items, as the backlog naturally evolves with smaller, completed User Stories.
The team can estimate more accurately when Epics are sliced into smaller User Stories. Smaller tasks are easier to assess, leading to better time and effort estimations. The team can determine the effort required for each Story and plan Sprints with more confidence. This improved predictability is crucial for meeting deadlines and managing stakeholder expectations.
Slicing Epics allows for more flexibility in delivering features incrementally. Since User Stories are smaller, they can be completed and tested more quickly, accelerating the feedback loop. This iterative process helps teams adapt to changing requirements from stakeholders or market shifts and ensures that the product evolves with real-time feedback.
With smaller User Stories in place, Product Backlog grooming becomes much more manageable. The team can prioritize more effectively, ensuring that the most valuable and feasible items are addressed first. Breaking Epics into Stories helps maintain a clear, prioritized backlog, reducing the chance of bottlenecks or misalignment.
Using epics could have many positive outcomes for the Agile team. However, there may be certain disadvantages of using epics that one has to keep in mind and work accordingly. They are:
Epics are one of the most fun ways to introduce an idea without taking more space in the Product Backlog. However, to complete an epic, it has to be broken down into smaller User Stories as completing it as a whole would take more than the allotted Sprint time. Breaking epics and User Stories are extremely important in the product development process as it brings clarity for the developers while creating new functionalities. Also, breaking down epics would help the team members to complete the features within sprint time and also would allow them to show their work at the end of the Sprint to the Stakeholders. Epics give a bigger picture to the team about the client's needs and breaking them into smaller User Stories would help the developers to divide the work and work efficiently. Hence, slicing epics into User Stories and further into tasks are a few of the fundamentally important processes that occur in product development.
https://www.linkedin.com/pulse/10-techniques-split-user-stories-anca-onuta-pmp-spc
https://en.wikipedia.org/wiki/User_story
https://www.scrum.org/resources/blog/9-reasons-slice-user-stories-better